innerFillet()
Local rule:
Iterate all positions in vG
- If empty position is found (air) :
Find sum of all voxels inside the surrounding sphere with radius R
- If sum is greater than half the maximum :
Create a voxel in the iterating position
Library function:
- The 3D spherical window is not weighted - proper weight values may improve surface quality. C2/C3?
- Needs margins as large as the radius R
Tutorial example:
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